<div dir="ltr"><div dir="ltr">As far as I understand it, BIRD 3 implements multithreading by allowing different protocol instances or routing tables to run on separate worker threads, but each individual bgp protocol instance itself still operates mostly in a single-threaded manner. Right?</div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">niedz., 2 lis 2025 o 00:24 Alarig Le Lay via Bird-users <<a href="mailto:bird-users@network.cz">bird-users@network.cz</a>> napisał(a):<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hello,<br>
<br>
On Sat 01 Nov 2025 21:48:22 GMT, Mike Neo wrote:<br>
> Hi,<br>
> <br>
> What's more important for a bird, the clock speed of a single processor<br>
> core or the number of physical cores?<br>
> For example, which is the better choice:<br>
> 8x2.2 GHz or 4x3.8 GHz<br>
> <br>
> Kind regards,<br>
> Mike<br>
<br>
I always prefer the performance per core. Even if bird3 is<br>
multi-threaded, you’ll always have some locks between the threads (eg.<br>
compute and actual next-hop from BGP using OSPF).<br>
And on pure routing, the higher the frequency is, the fastest the packet<br>
is routed.<br>
<br>
-- <br>
Alarig<br>
</blockquote></div></div>